Learning and Teaching in the Virtual World of Second Life


av Judith Molka-Danielsen and Mats Deutschmann (eds.)

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Bokbeskrivelse

Virtual worlds are increasingly incorporated into modern universities and teaching pedagogy. Over 190 higher education institutions worldwide have done teaching in the virtual world of Second Life (SL). This book is based on the first Scandinavian project to experiment with the design and testing of teaching platforms for life long learning in SL. In 2007 it created a virtual island or “sim” in SL called Kamimo Education Island. The project generated a number of courses taught in Second Life, and instructed educators in the use of SL. This book disseminates the experiences and lessons learned in that project and from other educational projects in SL. This book identifies the gaps in traditional forms of education. It provides a roadmap on issues of: instructional design, learner modeling, building simulations, exploring alternatives to design and integrating tools in education with other learning systems.

 

Table of Contents

Preface by Graham Davies

Overview of the Book

Part I: Pedagogic Design

Chapter 1: The New Learning and Teaching Environment

Judith Molka-Danielsen

Chapter 2: Instructional Design, Teacher Practice and Learner Autonomy

Mats Deutschmann & Luisa Panichi

Chapter 3: Assessing Student Performance

David Richardson & Judith Molka-Danielsen

Chapter 4: Sim Creation and Management for Learning Environments

Judith Molka-Danielsen & Linn-Cecilie Linneman

Part II: Learning Projects

Chapter 5: Serious Fun and Serious Learning: The Challenge of Second Life

Clare Atkins & Mark Caukill

Chapter 6: Action Learning in a Virtual World

Lindy McKeown

Chapter 7: Enhancing Virtual Environments

Bryan W. Carter

Chapter 8: Role Play Study in a Purchase Management Class

Bjørn Jæger & Berit Helgheim

Chapter 9: Learning by creating historical buildings

Marco Bani, Francesco Genovesi, Elisa Ciregia, Flavia Piscioneri, Beatrice Rapisarda, Enrica Salvatori & Maria Simi

Chapter 10: Performance in Second Life: some possibilities for learning and teaching

Toni Sant

Chapter 11: Spacing Creation: The HUMlab Second Life Project

James Barret & Stefan Gelfgren

Chapter 12: Future Directions for Learning in Virtual Worlds

Mats Deutschmann & Judith Molka-Danielsen

 



Utgave: 1. utgave
Publisert: 2009-01
Innbinding: Heftet
Antall sider: 216
ISBN: 9788251923538